Thursday, September 13, 2007

Numbers

I have a bunch of numbers in front of me. This is bad. I don't like numbers. I'm dyslexic. I couldn't make a 9 in the right direction until I was 13 years old. (Numbers were much worse than letters. I don't know why. They just were.) My feelings about numbers never changed though I did learn to work with them. I don't like them, they don't like me.

I haven't done any in depth working with set bonuses, like working out if a set or a straight IO would bring a better percentage, say, of accuracy. On Fyre Hex, the level 50 blaster, I have, however, gone in for some of the bigger set bonuses. So, though I won't go into the entire math process (No, I don't even want to see it, thanks), I have gotten to the point that I need to keep track of those bonuses. You can only have the same bonus 5 times, and then it won't count anymore. The set pieces I've chosen are NOT cheap, so I don't want that to happen.

This is what Fyre has:

Positron's Blast
+2.5% recovery
+1.58% fire and cold resistance
+9% Accuracy (in all powers)
-6.25% recharge time (in all powers)
+3.13% toxic resistance

Devastation (1)
+12% regeneration
+2.25% maximum health

Devastation (2)
+12% regeneration
+2.25% maximum health
+3% damage (in all powers)
-3.3% duration of hold time

Sting of the Manticore
+12% regeneration
+.95% energy and negative defense
+3% damage (in all powers)
+7.5 recharge (of all powers)
+3.13% toxic resistance

Scirrocco's Dervish
+10% regeneration
+3.15% negative energy resistance
+9% accuracy (to all powers)

Ghost Widow's Embrace
+5% run speed
+1.88% maximum health
+2.25% maximum endurance
+2.5% hold duration
+3.13% psi resistance

Ugh... so, that's:
18% to accuracy
46% to regeneration
6.38% to maximum health
13.75% recharge time
6% to damage
6.25% toxic resistance

...that's a lot of regen.

And, yes, I know that that programs like Mid's Hero Planner will let me plan out the set bonuses. I don't want to. The accuracy bonus is good. The regen bonus is good. The health boost is good. I also have the "chance to hold" in the more complete Devastation set. That's good. I wouldn't mind trying to boost the damage more and maybe adding some more +res. BUT. If I wanted math, I would have shown up to my college Algebra class more than three times in a semester, or I'd go play Sudoku or something.

This is good enough for me.

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