Friday, October 31, 2008

Happy Halloween!


I want our zombies to do this!



When I was in college, I made a video to this song, with a cast of thousands! Okay, tens. It was for a video production class, and it did get an A. Unfortunately, it's on a VHS tape. It was better than this one, too. The song's from The Lost Boys, and I remember the cartoons from when I was a kid.

Wednesday, October 29, 2008

Pain, Thermal, and i13

So, I'm finally patching up the Test Server to take a look at the new stuff. Or at least, the new stuff I can look at before Open Beta. Shields don't interest me at all. Not even a little bit. Honestly, *yawn.* (Sorry, Keen and Vagz.) But I'm interested enough in Pain Domination to take a look.

I'll probably remake (NOT "reroll." There's no freakin' rolling involved!!) Angel Noir, my level 44 fire/thermal corrupter as... something/Pain Domination. Not fire. Maybe Dark. Not fire because nothing Fire Blast is ever going to compare favorably to Fyre's Fire Blast. Several hundred million influence later, yes, but the result is the same. And I hate Thermal. Why? Because with a corrupter, I want to blow sh*t up, not buff and heal, and heal and buff, and buff, and buff. Thermal's a mix of Forcefield or Sonic and Empathy. There's shields, AoE heals, single-target heals, Thaw (which is similar to Clarity or Clear Mind), and a couple of debuffs. Imagine playing an empath, a rad, and a force field defender ALL AT THE SAME TIME, AND trying to do damage, on a PuG with 7 other crazy people. It's not fun.

I played her until level 44, though, for several reasons. First, I reserved the name before CoV was launched. I played the character in CoV closed Beta, and rushed with make the character on Live with the headstart. In the early days of CoV, there were plenty of teams, rushing to make 40 (that was the level cap for CoV then) as quick as possible. No one knew what they were doing. Just racking up XP. I'd only been playing CoH for a couple of months then, too, and I barely knew what I was doing there. I hit 40 fairly quickly, withing maybe 2 months of the CoV launch. I had NO idea what I was doing. Over the new two years or so, Angel gained 4 levels, and racked up several respecs. And I was never happy with her. Even less when I compared her to Fyre. But, I didn't delete her, because I was attached the name, because I did have 40+ levels invested in her (even if the time committment wasn't much), and because she got the Ghost Widow patron hold which is the coolest looking power EVER.

But, I don't play her. Soloing is disappointing because she doesn't do the damage I want. Teaming is painful, because teams want a Thermal corrupter to buff, heal, buff, buff, heal. I don't expect Pain Domination to be any less buff/heal heavy. But, if I'm aware of that, and build the character to buff and heal, and do it well, then maybe it won't be so painful (no pun intended). Maybe. Since it'll be new and shiny, though, I'll play it, and be able to justify using a character slot just to save a name.


Let's see, what else... The patcher's not done yet.

I'm so over zombies. I loved the idea, and the implementation. The early start was amazingly awesome. E and Scarlette were standing outside a mission entrance in Dark Astoria, when there was the sudden loud sound of something that may have been music, a long puzzeled silence, and the groan of the undead as they started clawing their way out of the ground. It was freakin' awesome. Seriously. I've hunted GMs a few times, and Fyre's spent some time ToTing, earning more costume salvage, influence, salvage, and recipes. Including a purple Armageddon proc, Chance for Fire Damage, which I love the irony of. I'm over the Halloween event as a whole, though. Which is probably good since there's only a few days left. I still love the red sky, though, and I think Dark Astoria should have year-round random Zombie Invasions.

The DB scrappers hit 47 last night. They're interesting right now. The RP is good and involving, but not at melodrama levels, and of all my scrappers, I don't have one at 50 yet, so that's one of my goals. Cass is still 48, but I'm waiting until the i13 Invulnerability changes to resume playing her.

Speaking of Thermal, though-- yeah, I know, delayed reaction-- I did make my lowbie controller, Andromeda Balan, mind/thermal. But she was meant to duo with a fire scrapper, which meant she could focus on the controller part, and not the thermal part. In fact, she won't even pick up shields until after level 20 and Stamina. Even with the special guest stars (whoever Keen and/or Mason decide to bring along), she's still been just fine. A small team of the 4 of us is a heck of a lot different than a full team of clueless PuGers. RP-wise, Andy has a few secrets, including one big one. She--

Patcher's done! Gotta go!

Wednesday, October 22, 2008

Screenshots

As much as I've been playing, I haven't been taking screenshots. I am working on series of "bad bios," (some things are so awful, they just need to be shared) but I'd like to get a few more before I post them. Which means I need to start PuGing a little more often. After that, it shouldn't take long. Other than that, here's what I've gotten lately.


Break-dancing Zombie
Second in a series, the first being Keen's "Ninja Zombie."


Fyre, waiting for a response to a petition during an ITF due to Sister Psyche-- er, Solaris going into a fugue state inside her bubble and not doing anything.


A Vanguard Heavy on patrol in the RWZ.


Trina's the one in black in the center. Other than that, I don't remember who any of those other people are. Just random PuG members.


Trina and Tyrant meet...


... and decide they really don't like each other.


I wonder how well the trains stick to the schedule in the Spirit World.


Speaking of things that don't belong in certain places: Romans in an office building.


When Fae go bad.


Captain Castillo, up close and personal. His outfit isn't that bad...


Especially when you consider this guy.

Thursday, October 16, 2008

Literal 80s

This is only good if you remember 80s pop music. I do, and Tears for Fears was one of my favorites. If you like this, check out the "Literal A-ha" video in the recommended videos at the end.

See more funny videos at Funny or Die

Friday, September 26, 2008

Expansions

First, Trina (Alastrina Sylvanie, Will Power/Super Strength/Energy Mastery) hit 50 Wednesday evening on an Invincible Imperious Task Force run.

Invincible? Yes, and it was fun as hell. I don't think it would work with every team make up, both AT-wise and player-wise. There were somewhere around 50 deaths. Trina died... three times, I think. Once with about 3 groups of enemies around her, and once pulling the healing Nictus off of Romulus. There was one crazy controller who was the leader and organizer who died more than a few times, and another controller who spent a good portion of the TF dead. We almost had a wipe at the Phalanx, but I self-rezzed, popped SoW and Rage at the same time and knocked out its last few HPs.

I pulled Cass out for awhile the other day and played her long enough to get to 48. She doesn't even have all her SOs replaced with IOs. I did some of that, but she needs another respec, because the last few levels I was getting frustrated and picking powers almost randomly. Stealth sounded like a fun choice. But it's pointless, and I can find something at least a little better, even if I just go with the first two powers from the Fighting pool for the 47 and 49 choices. Or maybe Conserve Power and Focused Accuracy. Or maybe Caltrops. Okay, maybe Caltrops isn't the best choice, but it could be fun.

I spent a few hours updating the Night-Watch's base. I finally took the time to figure out what I needed to do to add a Rez Ring and more Teleporters. I added Perez, Brickstown, Croatoa, and Peregrine Island to the teleporters, in addition to the Steel Canyon, Independence Port, The Hollows, and Crey's Folly that we had. I want to switch PI to something else, because by the time you need to go there, you should have the Ouroboros teleporter available. I'd like to switch it to the RWZ, since it has limited access points, but we don't have the beacon for it. I really thought I'd gotten all the Exploration badges with Trina, in SG mode, and so we should have the beacon, but we don't. I plan to go back over them sometime soon, but as of yet, I haven't. I wonder if there IS a beacon for the RWZ, since it's supposed to be locked-down by the Vanguard? Something I'll have to check on. I had to move some rooms around to fit the new Teleporter Room and the Medical room, and just for the hell of it, I added a "meeting" room. Mostly just because I liked the special SG meeting tables. The base is a little bit of a maze now when you first go in, because the layout is different. I still make some wrong turns, even though I was the one who did the layout. But, then, everyone knows how good my sense of direction is. Also, to improve the Rez ring to the next step up, we need the SG healing badge (I think), so I've been trying to run Evan and even Blaze on PuGs to work on that. It's a bit off yet, though. I'd say we're about 3/5 of the way to the badge. (Actually, now that I look at Paragonwiki, it's the second healing badge, which we're no where near.)

Otherwise, it's been RP-week, aside from my usual PuGs. Which is a welcome change, especially compared to my usual PuGs. Nothing too Earth-shattering. This week. So far. But, it's still been fun.

Monday, September 22, 2008

Saturday, September 13, 2008

Counter-LOL

I see your lolcat:




And raise a chihuahua: